There's something very seductive about Troll Keepers, which evokes a Hilda-like atmosphere in just a few sentences, and suggests, without saying it too loudly, a reflection on authority and the overly strict rules to which we are bound. It's also a game that, in less than 2 pages, demonstrates the potential of a very clever system in which you have to align your character on an abscissa/ordinate intersection that offers 4 unenviable fates in the end. Truly a lesson in minimalism!
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There's something very seductive about Troll Keepers, which evokes a Hilda-like atmosphere in just a few sentences, and suggests, without saying it too loudly, a reflection on authority and the overly strict rules to which we are bound. It's also a game that, in less than 2 pages, demonstrates the potential of a very clever system in which you have to align your character on an abscissa/ordinate intersection that offers 4 unenviable fates in the end. Truly a lesson in minimalism!
Thank you very much for your kind words. ❤️🙏 It means a lot to me. You described it better than I could.
I'm so in love with your game, it's so brillant, beautiful and awesome to playing!
This game is awesome.
I'm happy that you like it! :) If you run it you can always send me feedback. I'm not sure how other GMs understand what I wrote :D